Hry a zábava: hra na steamu

dobrý den dnes jsem si koupil hru draw a stickman a nejde mi spustit napíše mi to tohle---------------------------
Draw a Stickman: EPIC - Crash Report
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Oh no! Our game broke! :(
If asked for crash info, give this to someone who knows what they're doing:

Press CTRL+C to copy exception details to clipboard
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System.InvalidOperationException: An unexpected error has occurred.

at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)

at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration)

at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance)

at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)

at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)

at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()

at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()

at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)

at DrawAStickman.Core.ContentLoader.Load[T](String assetName)

at DrawAStickman.Core.ContentLoader.LoadSound(String assetName)

at DrawAStickman.Core.LoadingScreenComponent.CreateLevel(String levelName, Boolean onBackground)

at DrawAStickman.Core.LoadingScreenComponent.Update(GameTime gameTime)

at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)

at DrawAStickman.Core.StickmanGame.Update(GameTime gameTime)

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at DrawAStickman.Steam.Program.Main(String[] args)
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OK
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pomůžete mi?? díky

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