Hry a zábava: hra na steamu

dobrý den dnes jsem si koupil hru draw a stickman a nejde mi spustit napíše mi to tohle--------------------------- Draw a Stickman: EPIC - Crash Report --------------------------- Oh no! Our game broke! :( If asked for crash info, give this to someone who knows what they're doing: Press CTRL+C to copy exception details to clipboard ------------------------------------------- System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count) at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Byte[] format, Byte[] data, Int32 loopStart, Int32 loopLength, TimeSpan duration) at Microsoft.Xna.Framework.Content.SoundEffectReader.Read(ContentReader input, SoundEffect existingInstance) at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance) at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance) at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at DrawAStickman.Core.ContentLoader.Load[T](String assetName) at DrawAStickman.Core.ContentLoader.LoadSound(String assetName) at DrawAStickman.Core.LoadingScreenComponent.CreateLevel(String levelName, Boolean onBackground) at DrawAStickman.Core.LoadingScreenComponent.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at DrawAStickman.Core.StickmanGame.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at DrawAStickman.Steam.Program.Main(String[] args) --------------------------- OK --------------------------- pomůžete mi?? díky

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